Thursday, May 3, 2012

April 24 - May 1

Finished
This was THE final week before showcasing our game at the EAE game expo. My last touch to the game was adding in a cutscene at the beginning to explain the storyline. Leif drew the images and I animated them and put in text using After Effects. For quick but eye catching animations, I used still images but moved them across the screen to add movement. This emulates the animation style of the cutscenes of the game Vampire Smiles. I also used an "ink painting on paper canvas" look that was originally going to be used for the style of our entire game but changed over time. I'm pleased with how the cut scene turned out and the game finally feels complete to me.

Expo
I also went to the EAE game expo, which was a blast. I loved seeing our game displayed honorably in the front where people could play it. The other game from our class, Heroes of Hats, was displayed next to ours. Apparently we made it on the news again (I'm in a quick shot looking at one of the other games) and our class is now doubly famous! Whoot!

It was awesome seeing the poster for our game (which turned out amazing!) on the wall with all of the EAE games from the past. We are now part of the school's legacy!

I was disappointed that the level designs didn't become what I'd hoped for. Also, our game lacked polish towards the end. With a couple more weeks, I think we could have a achieved polished up our game and had it looking much better. Nonetheless, I was happy to have the game mostly completed in time for the EAE expo. Perhaps I can convince some of the programmers to keep working on the game after the semester... 



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