Assignment
This week our goal as artists was to complete the art for the opening farmland level. My main duty was to conduct the other artists and work with our new design team lead, Sarah, in order to ensure that everything for the level was completed. Alice went above and beyond for this sprint and finished all of her assigned objects as well as half of Drew's. She is a very dependable team member!
I also assisted Leif with the jumping animation for our playable character, Suni the theif, and learned the process that he uses for animating. Though the animation turned out well, we learned from this experience that it would be easier for Leif to do all of Suni's animations from here on out as his workflow is quite complicated.
Finally, I worked on collecting sound effects for our sound archive. I found these online from a free sound website. These included walking, jumping, landing, dying, pushing and pulling, gongs, and bell sounds for the game.
Quality
As a team lead, I feel that I did an excellent job ensuring that all of the objects were completed for the levels by the assigned artists. The animation that I helped Leif create turned out well and had a great effect of Suni's scarf blowing in the wind. The sound archive is basically finished and I carefully wrote down the information for everyone who asked for credit (the sounds are all free but some people ask for credit).
Next week
Make City Level
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