Tuesday, May 1, 2012

Feb 14 - 21

Assignment
This week I worked on designing a new level: the village. The level incorporates the puzzle idea that I came up with earlier in the semester in which the character jumps on the shadows of falling cherry blossoms in order to get across stretches of water. My design also includes sneaking past some guards, dodging evil shadow wasps, and grabbing secret items.

Extra
Also, our team has been struggling with choosing a new title for our game. After pitching our best ideas, we decided to let the people decide.Several of us, myself included, created facebook polls and asked our friends to vote. We compiled the data and had a clear winner: Curse of Shadows.

Quality
The quality of my level design was pretty good. It included some fun elements and I labeled so it could be clearly understood. My extra effort to create a facebook poll turned out to be fun and useful. I enjoyed getting feedback from my friends and it gave our game a little push publicity wise.

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