My Assignment
This week we had a meeting with all of the leads to decide what assets we need in the game and deadlines for the entire rest of the semester. We made a document using google docs that listed all of the animations, sound effects, objects, backgrounds, and special effects we would need.
Russel also assigned everyone on the team to come up with a full level design or puzzle ideas to get us in the mode of thinking about the game and to ensure that everyone knows how the gameplay works. I created two puzzle ideas involving the shadow mode in our game. One used a waterwheel that would spin and cause the player to fall down unless she was in shadow mode. The other involved cherry blossoms that would fall from the sky. Being too small to jump on, the player would have to jump on the enlarged shadows of the cherry blossoms in shadow mode to get across sections of water. Everyone seemed to like my ideas and someone has already been assigned to work on the cherry blossom code.
Quality
It's tough to rate the quality of my work this week when we didn't create any actual art assets, but I attended my meeting and completed the assignment I was given. I feel that the meeting in which we set deadlines and listed everything we will need for the game was extremely important as it will help us to keep organized for the rest of the semester.
Next Week:
Farmland level
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