Assignment
This week the focus was on creating the palace level art. I created stand in walls and floors and worked on the shadow switch animation for Suni.
Quality
The palace level art was passable and will work as a stand in. Sarah (the design lead) wasn't satisfied and has asked that I add more detail. The animation for suni's shadow switch looks flashy and allowed me to experiment with the workings of After Effects. However, I think Leif is going to try something else because it isn't what he had in mind. I felt discouraged because it felt like I didn't make much progress this week, but Leif reminded me that every step counts. Art doesn't always come out perfect the first time, but each time I try I can do it better than before.
Next Week: Prepare for game testing
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